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Headhunters: Lazarus Protocol

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Devlog

  • Patch notes v0.0.4.26.04.09
    April 09, 2026 by DraconianOne
    Construction teams have been working double shifts and unpaid overtime to ensure the level build is less greybox and more killbox. Pause menu added - use "Escape" to pause the game and reassess your l... Continue reading
  • Patch notes v0.0.2.26.04.07
    April 07, 2026 by DraconianOne#Cyberpunk, #Low-poly, #Turn-based Strategy
    Some more minor fixes. NPCs are now behaving properly and won't try to use wallhacks on hero units (minor fixes to behavior AI) Healthbars on reinforcements now showing correctly and with correct colo... Continue reading
  • Patch notes v0.0.2.26.04.06
    April 06, 2026 by DraconianOne#Pre-alpha Patch
    Latest build addresses some initial feedback and fixes some minor bugs while introducing some new and interesting ones. Units now have different coloured health bars and also display their name so you... Continue reading
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Updated 22 hours ago